2010-06-21

[Wanderer] Skills collected and organized

Kevin, being the productive guy he is, has finished collecting together skills for the fantasy version of Traveller. Basic and Cascade skills are included. I'll be going over this list, adding descriptions and further game-science goodness as time permits.

Lots less Computer - lots more Archery!

Once this is hammered out, we'll begin the task of organizing the Careers. First step will be to detail the core Careers (Basic LBB careers, plus the interesting bits from Citizens of the Imperium), and make them human-o-centric. Basic Traveller being the target to emulate, we're envisioning longer books to do detail work within things like Mercenary, Sea Guard, Scouts, and Merchant Prince.

Which brings up the concept of species / ethnicity / culture / and race...

How does Race Module 1 - Elves grab you? We want to keep the original flavor of the Traveller implementation as much as possible. Anything presented in its own Module is a sapient entity capable of being played (however horrendously) by the PCs.

Anyone have a recommendation for a word other than "Race" for the title of the Modules? Feels strange to use that word in that context. Something archaic and meaningful? Let me know!

2 comments:

  1. Gerall,

    Instead of race you could use the term realm -- the Realm of Men, the Realm of Dwarves, the Realm of Elves. It has a very Tolkien vibe to it and sounds less clinical. When creating books for each race calling it something like "The Realm of Elves" would allow for racial as well as cultural background information. Just a thought...

    Shane

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  2. Sounds pretty good to me. I just don't want to use the term "race" when speaking about a species / ethnicity. When referring to what DnD would call race, I think I'm going to be using the term "lineage" or something similar.

    For the title of the later books that would replace the Alien Modules, I think "The Realm of X" works pretty well. Thanks!

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